Timeline and plot stuff really interesting read if you're a fan of the franchise: http://www.gamefront.com/alien-isolation-preview-writing-a-parallel-story/
Game play impression:
![image]()
Developer interview:
![image]()
-Based on Alien not Aliens
-No hordes, just a single alien
-Alien is only semi scripted, no defined patrol, it's pathing changes depending on player action and movement
-"Defensive weapon crafting"
-Multiple ways to play through game
-No "lock and load" moments
-"Amnesia in space"
-8-10 Hours
Very worthwhile preview impression and developer interview: http://www.computerandvideogames.com/444067/previews/horror-reawakens-in-alien-isolation/
I've never played Aliens: Colonial Marines nor am I familiar with Creative Assembly, but I've seen enough videos of A:CM to be super skeptical of any new Alien game especially produced by SEGA and there are at least a dozen developers who I'd pick to make an Alien game before guys known for an RTS franchise. That being said my skepticism has morphed into cautious optimism after seeing the short tidbit of game play shown, visually it looks a lot like a first person Dead Space with less vibrancy which is ironic since DS ripped off Alien in a lot of ways. Also, I'm not sure if "Amnesia in Space" is a correct comparison just yet, but it clearly has potential and looks visibly survival horror rather than shootbang.....let's hope it stays that way.
I'm pleasantly surprised it's being released this year given how recently it was announced, hope it isn't rushed out to assembly like Colonial Marines was.
Spoiler:

Spoiler:

Spoiler:

Spoiler:

Spoiler:

Spoiler:

Spoiler:

Spoiler:

Game play impression:

Developer interview:

-Based on Alien not Aliens
-No hordes, just a single alien
-Alien is only semi scripted, no defined patrol, it's pathing changes depending on player action and movement
-"Defensive weapon crafting"
-Multiple ways to play through game
-No "lock and load" moments
-"Amnesia in space"
-8-10 Hours
Very worthwhile preview impression and developer interview: http://www.computerandvideogames.com/444067/previews/horror-reawakens-in-alien-isolation/
I've never played Aliens: Colonial Marines nor am I familiar with Creative Assembly, but I've seen enough videos of A:CM to be super skeptical of any new Alien game especially produced by SEGA and there are at least a dozen developers who I'd pick to make an Alien game before guys known for an RTS franchise. That being said my skepticism has morphed into cautious optimism after seeing the short tidbit of game play shown, visually it looks a lot like a first person Dead Space with less vibrancy which is ironic since DS ripped off Alien in a lot of ways. Also, I'm not sure if "Amnesia in Space" is a correct comparison just yet, but it clearly has potential and looks visibly survival horror rather than shootbang.....let's hope it stays that way.
I'm pleasantly surprised it's being released this year given how recently it was announced, hope it isn't rushed out to assembly like Colonial Marines was.