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What's more important: Balance or Uniqueness? What are the pros/cons of favoring each?

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The title says it all. However I also phrase this hypothetical so as to encourage people to think.

Character A and character B are two completely unique characters that have a total of 10 fighting moves each. Right now, A beats B 6-4 as far as the matchup goes. You are given two options in terms of character change:

1) Leave them alone and let it stay as a 6-4 matchup.
2) Change only 1 single move of B's so that it more closely resembles and/or becomes a duplicate of a move of A's. It is confirmed this will turn the matchup into a 5-5 matchup.

Which option would you prefer?

Update
The developers have done it! Praise the FG Gods they've created perfect balance and uniqueness! However a new problem has arisen, the players are still complaining! "This sucks, where's our underdogs, where's our David vs. Goliath matches that were 7-3 or at least 6-4???"

The developers anger has now turned into depression and crying. There's no way they can make both perfect Uniqueness and Balance but also have the hypeness that can arise from a truly imbalanced fight!

What is the best compromise to make? Should a compromise be made at all??? Should we solely go for uniqueness and balance or should we purposely allow some imbalance here and there?

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