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Te2 Side Panels

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Anybody know where I can get some black side panels for a Mad Catz TE2? They're always sold out on the Mad Catz site.

Fighting Game Comedy

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[media=youtube]3EF5h6WJAq4&NR=1[/media] has inspired me to find as many fighting game-based lolz as possible. Whether it be through Youtube or people's stories of funny moments.

A few I've found so far...

HSF2AE AI is a bitch:
[media=youtube]yxBp8rolWWY[/media]

Bang Install gone wrong (not an actual Homo-Genius vid):
[media=youtube]U158VC5u6kk[/media]

A video highlighting why nobody plays MKvDC:
[media=youtube]iABgrhiC-Y8[/media]

King of HOOTAH 98:
[media=youtube]9ae-90BV480[/media]

I'm not even sure what game this is...
[media=youtube]OGyf-lNQ81Y[/media]

Don't put your hands in the garbage disposal:
[media=youtube]A4AlHKaUkao[/media]

3rd Strike General Discussion Thread

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Discuss anything 3rd Strike related here and don't be a buster.

Am I the last bronze league player left?

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As the title suggests, im currently ranked at Ultra Bronze and I haven't seen anyone ranked below Silver in weeks.

I played for around 3 hours yesterday and got matched against several Platinums and Golds. I feel like I can hold my own but I tend to lose eventually especially going best of three.

Anyone else had this issue? Have all the "noobs" at bronze rank or lower quit the game and it's now just me against the world?

The Final Fantasy Thread 2.0 | FFXV September 30, 2016, Die After

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I searched and couldn't find the old thread so I'm guessing it's gone.

I'm taking on my second play through of Final Fantasy XII now, just got past Barheim Pasage. I'm taking it a lot more extreme this time around, taking more time to grind EXP, LP and loot. I already had a pretty decent save file, level 71's to show, but after dropping the game when I completed it, I found all the abilities I had a bit over whelming and felt I couldn't enjoy experimenting with the Gambit system on a deeper level properly... So I opted to go through the game again... With my past experience I should be able to abuse it a lot better.

One thing I'm finding difficult is working Steal into my Gambits. I'm a right theif in that game, it has to be done, but I'm a bit bored of stealing from everything manually. I found that the enemies have a tendency to give you two items when using steal, as opposed to the common one from killing. I realised this as I noticed stealing off enemies untill it said "such and such has nothing to steal," but would still get a drop off the kill. It's worth it sometimes though as for me, that loss of one hit isn't so dramatic when doing simple grinding.

I guess my main focus this time around is experimenting with the Gambits more, as opposed to simply over leveling my characters. I already have a few Technicks ideas that I didn't think of last time around. Infuse + Steel Gourget + DPS + Pheonix Down x n = sounds like a win to me...

Any ideas you think would be good to mess around with?

Use this thread to talk about the Final Fantasy series...

The Game of Thrones OFFICIAL thread

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Gonna watch the first episode when i finish work :tup:
- synopsis:

'Seven noble families fight for control of the mythical land of Westeros. Political and sexual intrigue abound.

The primary families are the Stark, Lannister, and Baratheon families. Robert Baratheon, King of Westeros, asks his old friend Eddard Stark to serve as his chief advisor. Eddard, suspecting that his predecessor had been murdered, accepts so that he can investigate further. It turns out more than one family is plotting to take the throne.

The Queen's family, the Lannisters, may be hatching a plot to take control. Across the sea, the last surviving members of the previously deposed ruling family, the Targaryens, are also plotting a return to power.

The conflict between these families and others, including the Greyjoys, the Tullys, the Arryns, and the Tyrells, leads to war. Meanwhile, in the north, an ancient evil awakens. Amidst war and the political confusion, a brotherhood of misfits, The Night's Watch, is all that stands between the realms of men and the horrors beyond. '

IGN review: Game of Thrones: "Winter is Coming" Review - TV Review at IGN

Trailer: [media=youtube]43LW7a_NKMk&feature=related[/media]

New Theory On SJW's

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Hilarious video enjoyed it a lot.

This Paul Watson guy is pretty awesome and on point.

image

Rashid Combo/Tech Thread

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ES: Eagle Spike
WWS: Whirlwind Shot
vs: V-Skill
vt: V-Trigger
CA: Critical Art

Confirm Combos
st.lk, st.lp xx M Mixer...123
cr.lk, cr.lp xx L Mixer...95
st.mp, cr.mk xx L ES...185
st.mp, cr.mk xx L Mixer...153

Non-Counter
cr.HP, st.mp xx M Mixer...200
cr.HP, st.mp xx M ES...230
cr.HP, st.mp xx EX ES, M Mixer...260 (1 Bar)
cr.HP, st.mp xx EX ES, EX Mixer...316 (2 Bars)
cr.hp, st.mp xx L Mixer xx CA...382/398 (Damage depends on whether you cancel 1st or 2nd hit of Mixer into CA)
st.hp xx L WWS xx CA...412

Counter
st.mp, st.hp xx L Mixer...192
st.mp, st.hp xx H ES...256
st.mp, st.hp xx EX ES, M Mixer...270 (1 Bar)
st.mp, st.hp xx EX ES, EX Mixer...326 (2 Bars)
st.mp, st.hp xx L Mixer xx CA...392

st.hk, f.mp xx H ES...256
st.hk, f.mp xx M Mixer...210
st.hk, f.mp xx EX WWS xx u.vs xx AES...283 (1 Bar)
st.hk, f.mp xx EX ES, EX Mixer...326 (2 Bars)
st.hk, f.mp xx L WWS xx CA...424

st.hp, cr.hp xx M Mixer...186
st.hp, cr.hp xx H ES...244
st.hp, cr.hp xx EX ES, M Mixer...258(1 Bar)
st.hp, cr.hp xx EX ES, ES Mixer...314 (2 Bars)

cr.hp, dash, st.mp, cr.mk xx M Mixer...188
cr.hp, dash, st.mp, cr.mk xx L ES...212
cr.hp, dash, st.mp, cr.mk xx EX Mixer...212 (1 Bar)

Corner Counter:
st.hp xx EX WWS xx d.vs.k, H Mixer...316 (1 Bar)
st.hp xx EX WWS xx d.vs, cr.hp, st.mp xx EX ES, H Mixer...385 (2 Bars)
st.hp xx EX WWS xx d.vs, cr.hp, st.mp xx vt, EX ES, H Mixer...400 (2 Bars) (Trigger)

CA Combos
cr.lk, cr.lp xx L Mixer xx CA...295
st.lk, st.lp xx L Mixer xx CA...305
cr.hp, st.mp xx L mixer xx CA...382
st.hp xx L WWS xx CA...412

Counter:
st.mp, st.hp xx L Mixer xx CA...392
st.mp, st.hp xx L WWS xx CA...424 (Corner)
st.hk, f.mp xx L WWS xx CA...424

Corner
st.hp xx d.vs.k xx CA...430

Counter Corner
st.mp, st.hp xx d.vs.k, CA...440

Trigger:
cr.hp, st.mp xx vt, CA...419
st.mp, cr.mk xx vt, CA...390

Trigger Combos:
Didn't bother because too many, but keep in mind:
1. Most, if not all, normals cancel into VT
2. After VT hits, you can juggle EX ES and juggle some more after that with EX ES and mixers

Courtesy of @Jnana for the combos

Street Fighter V Balance/Match Up Discussion - SHOW ME YOUR MATCH UPS

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Well, since the game is out, we might as well have this thread.

That said, it is way too early for any proper balance/tier list talk. We won't really have a clear picture of how the first season's balance stacks up until sometime before Evo at best. To paraphrase from Mike Z, you can't really make good balance impressions from 1 day, 1 week, or even 1 month of play, even if that's when everyone is in the lab.

That said, I've decided that we might as well get this discussion rolling. As part of this, I've created an automated match up chart that calculates match up values and overall advantage. The chart is obviously empty for now, I'll be giving access to this to select members as the game's meta develops and we get more data.

You can find this here.
SRK Street Fighter V Match Up Chart (not yet started)

For anyone interested in making their own chart, I've created a Google Docs template that you can use below:
SRK Street Fighter V Match Up Chart Template

Now for some ground rules for this thread:
  1. NO TIER LISTS. At least not until we have enough data.
  2. If you want to say that so-and-so character is strong or weak, be sure to do so in terms of match ups, i.e. X character beats Y character easily, or Y character loses out to Z character, and so on and so forth.

Tekken 7 Discussion

Mighty No. 9 - Keiji Inafune's Next Mega Man

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http://www.kickstarter.com/projects/mightyno9/mighty-no-9

Mighty No. 9 is an all-new Japanese side-scrolling action game that takes the best aspects of the 8- and 16-bit era classics you know and love, and transforms them with modern tech, fresh mechanics, and fan input into something fresh and amazing!

You play as Beck, the 9th in a line of powerful robots, and the only one not infected by a mysterious computer virus that has caused mechanized creatures the world over to go berserk. Run, jump, blast, and transform your way through six stages (or more, via stretch goals) you can tackle in any order you choose, using weapons and abilities stolen from your enemies to take down your fellow Mighty Number robots and confront the final evil that threatens the planet!

a1d0e45fc7a68f4c962f2ebcd7a2210c_large.jpg?1377909641

SRK Competitive Pokemon Battling Thread: Aloha!

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Welcome to the place to be if you like animal fighting Pokémon battles! Here we'll battle to see who's the true PokeMaster and also converse about the competitive aspects of Pokemon.

You haven't battled (or even played a Pokémon game) in a while? Maybe not even since Red and Blue? No worries! With the introduction of the brand new Fairy type, Mega-Evolutions, Super Training, and many balance changes, this Gen is a nice place to start off fresh!

Types:
A Pokemon's typing dictates what it's weak against and also that moves it has STAB (Same Type Attribute Bonus) on. STAB basically means that a move that is the same type as the Pokemon using it will do greater damage than if was used by another Pokemon with a different type (A Charizard using Fire Blast will do more damage than a Snorlax using it due to Charizard having fire typing.)

Defensively, different types have different weaknesses to different moves. Our Charizard, for example, will take four times regular damage from any rock attack doe to both of its types (Fire and Flying) being weak to Rock-Type attacks.

Type Chart for Gen 6:
YpJWUB4.png

Battling:

Pokémon Battling is a bit more complicated than just sending in your Charizard and hitting Blast Burn. There are a variety of moves, tactics, items, and mechanics you'll need to study up on in order to be the best. Before you get started on your team, take some time to learn about EV's.

Nice Guide by Saitsu:
Alright, this will be a long and wordy post so bear with me because this will get confusing.

Effort Values:

To first explain Effort Values, I'll first explain a bit more on Pokemon Stats. As we've already covered, base stats form the basis and essence on the strength of a Pokemon. As some of you may have asked, what does this make the stats you see in game? Well they're what the base stats turn into after leveling and such. While Base Stats are how you compare Pokemon initially (for example, 125 Base Attack is always better than 115 Base Attack) the final stats are also very important as that will ultimately determine Pokemon strength.

Now the question becomes, can Pokemon with the same base stats have different end stats? The answer is yes. And that's where Effort Values (and Individual Values but that's later) come in. Also, in learning this you'll understand why Pokemon in essence become weaker when leveling up using Rare Candies.

When a Pokemon defeats an enemy Pokemon, you gain experience (this you know). However, you also gain something else. When you defeat certain Pokemon, you also gain a certain amount of points to one of your 6 stats. For example, defeating a Bulbasaur will grant you one point towards Special Attack. That point is an Effort Value. Four EVs (four points) towards one stat will equal one legitimate point in that stat. So say your Pokemon has an end stat of 300. If it gained four EVs towards HP, its end stat will now be 301.

So essentially, Effort Values are a way to customize your Pokemon to your preference. Though usually, EV's will be used to boost your best stats. Now, there are a few rules to keep in mind for EV's.

1. The maximum amount of EV's a Pokemon is allowed to gain is 510.
2. The Maximum Amount of EV's a Pokemon is allowed in one stat is 255.
3. As it's already been said, 4 EV's = 1 Stat Point.

So here's where we use a little math. If you haven't noticed, in the end if you divide 510 by 4, you're left with a remainder of 2 worthless EV's. Nothing can be done about that, sorry. Also, the maximum amount of EV's you can use for one stat in reality is 252. Going all the way to 255 would actually waste 3 EV's. So in the end, here's what will happen. You are allowed to max 2 stats, and add an extra Stat point to a third. Or you can spread them out.

Now, to use more math, a full 252 EV's in one stat will add up to 63 Stat Points in the end. So let's bring up that Health value again. If a Pokemon's end stat in HP is 300, if you max out the HP EV's, the end stat will now become 363. A very big increase. And now you see the importance.

And this is why Pokemon who use Rare Candies to level up become weaker. Because they're leveling up without as much battling experience and thus less Effort Values gained and thus weaker stats. Cultivating EV's is a painstaking task, only really accomplished by breeding Pokes and starting from Level 1 and on top of that, you can't visibly see the Evs. Until Gen 6 where now we'll have visible Evs and EV training.

As for what EV's mean for you? It's used again, to customize your pokemon. Usually, this will be done by maxing out your stats of preference and usually your best stats. Since Mienshao is the current topic, we'll use him. Mienshao's top two stats are Attack and Speed. Those are the stats you tend to want to increase in order to get maximum efficiency out of it to allow it to hit as hard as possible and move as quickly as possible. As for what to do with the last 4 EV's that aren't used on Attack and Speed? Up to you. I'd say Special Attack if you want coverage or Special Defense if you want to focus on Hi-Jump Kick and U-Turn but we'll get to that later. But this is how Mienshao's with those EV's are written.

252 Atk/4 SpD/252 Spe

It goes in order of where the stats are (HP/Atk/Def/SpA/SpD/Spe). The numbers show the amount of EV's used. And thus Mienshao will get a 63 point boost to Attack and Speed and a 1 Point boost to Special Defense. That should be a good run down on Effort Values.

Individual Values:

Alright, IV's are a lot more annoying to explain, and yet aren't nearly as important (or manageable) as IV's unless you want to use Hidden Power. But let's get this over with.

Individual Values have an easier explanation and summation than EV's. In essence, they are genes. Like the genes for humans change different things like Eye Color and skin pigmentation, the Genes or IV's of Pokemon change...well, stats as well and can also increase them like Effort Values.

UNLIKE Effort Values however...you cannot really change them directly. Like Genes, IV's are given to a Pokemon when they are born and due to that...are the most absolutely frustrating thing to manage in this game, especially due to the fact that like EV's, until Gen 6 there's no visible way to truly manage it. The best you can do is in Gen 5 where there's an NPC that will give you a rough estimate on how you're doing. But let's explain in a bit more detail without hopefully destroying your brain.

Each stat (except HP) has an IV rating from 0-31 and each Pokemon when born can range anywhere in that number. A Pokemon that's said to have Perfect IV's have 31s in each stat. In short, you want to get each IV as close to 31 as you can get as it will increase the stat the higher the number is (I don't know the exact formula and it isn't as important). As it was said by other people, unless you're using Battle Simulators (until Gen 6), it's not worth the hassle to try and breed for Perfect IV's as it will take forever and is a crapshoot. The best you can do is try and breed to max out your Speed IV (again the Gen 5 NPC will help you check). However...this changes when we come to Hidden Power.

Hidden Power is a Special Attack type move that is always 60 BP but varies in Typing. The IV's of your Pokemon determine the typing. Why is this important? Because some pokemon, Mienshao potentially included, can use the Type Coverage Hidden Power brings to cover weakness. For example, I'll use one of my personal favorite Pokemon, Lucario.

I prefer to use a Special Attack based Lucario (the Physical Attack Lucario has no such issues). Now Lucario is a Fighting/Steel Type Pokemon, so Flying and Ground type Pokemon are an issue. The usual set run for Lucario, at least his first 3 moves, are Nasty Plot (to boost SpA for sweeping), Aura Sphere (90 Base Power, never miss Fighting Special Move) and Dark Pulse (80 BP, Dark Special). As you can see, no coverage for the two weaknesses I mentioned. And if you go to look up Lucario's movepool, he does not learn an Ice Special Attack at all (Phyical Lucario has Ice Punch). That's where Hidden Power comes in. You can make Hidden Power an Ice Type Move thus granting Lucario that crucial coverage needed to take down those Ground and Flying type threats (along with Dragons).

But again, it's best to not go too deep into how to legitimately generate IV's as it's extremely frustrating. Battle Simulators will allow you to play with the IV's set to your preferences (and thus Hidden Power) and hopefully, Gen 6 will remedy the situation as promised. But at most, do try to breed Pokemon with Perfect IV's in Speed so all your Pokemon will be at max Speed which is always good (with one or two exceptions due to how certain moves work).

Natures:

I had almost forgotten to add this but this is also very important, but thankfully for all involved, a LOT easier to explain than the above two with also much less math (I don't mind math, but I'm a math major and I know everyone else aren't fans).

Ever wonder what those things called Natures are? You know, those one word descriptions in game? Bold, Bashful, Quiet, etc? They actually mean a lot more than you think.

Natures are the last thing that determine Pokemon End Stats (except for HP). Again, a lot easier to explain. There are 25 Natures. Each Nature gives One stat a 10% Increase and gives another Stat a 10% decrease. There are also 5 Natures that don't change a thing (technically they increase and decrease the same stat, thus averaging out to nothing). They also determine what flavors a Pokemon likes and dislikes, but that's more towards single player stuff.

Anyway, the usage of Natures are to boost the stat you absolutely want to center your Pokemon around the most. For Mienshao, that can be Attack or Speed. But you also have to make a sacrifice in another category, usually one of your worst or the one you're not using at all. For Mienshao, if you're not using any Special Attacks, then you can take away from that stat as you're not using it. For a Mienshao that specializes in Speed but takes away from Special Attack, the Nature you want is Jolly.

Now Natures are also decided by Breeding but are manageable and of course, visible so a lot easier to have done. That you can research later, it's pretty simple. So this is how the Mienshao can look so far.

Mienshao, M(ale)
Jolly Nature
252 Atk/4 SpD/252 Spe

And...I'm done...please check for anything off.

Serebii Guide: http://serebii.net/games/evs.shtml
Easy EV training guide :
image
Best EV Training locations: http://www.smogon.com/forums/threads/super-super-x-y-ev-training.3490270/

Sounds complicated? Don't worry! X and Y introduced Super Training, which is a nice alternative to constantly battling to train a Pokémon!

Mega-Evolution:
Mega Evolutions were introduced in XY as a new way to battle. In return for giving up your item slot and making your Pokemon hold the appropriate Mega-Stone, you can evolve your Pokemon mid-battle into a stronger form that grants drastically improved stats and (sometimes) type and ability changes!

List of Mega Pokemon and base stats: http://www.serebii.net/xy/megaevolutions.shtml

Rules:

Wi-Fi Standard battles:
Banned Pokemon:

Mewtwo
Lugia
Ho-oh
Blaziken (With Speed Boost)
Kyogre
Groudon
Rayquaza
Deoxys (all forms)
Dialga
Palkia
Giratina (both forms)
Darkrai
Shaymin S
Arceus
Reshiram
Zekrom
Kyurem W
Genesect
Xerneas
Yveltal
Genesect
Gengarite
Kangaskhanite
Blazikenite
Salamentite
Lucarionite

Clauses:
The item Soul Dew is banned.
Evasion boosting Items and moves (besides Double Team) are banned.
Sleep (You may only put one of your opponents to sleep at a time)
OHKO (Moves that are one-hit kills like Fissure and Sheer Cold are not allowed)
Moody (The ability Moody may not be on any of your pokemon)
Same Dex # (You may not have two of the same pokemon on the same team.)

Simulators: I have no control over that. Sorry!

If a tournament is held I will make sure to announce any rules ahead of time.



Remember, do your best and you'll have no regrets*!

*Don't quote me on that

SRK Mafia: signups

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So yeah, Going to be changing a few rules and we'll see how it goes. Also a cohost to enforce deadlines would be much appreciated

Rules

1) This game is NOC (no outside contact) Do not talk to other players outside of the thread unless your Role PM allows you to.
2) 72 hour day phases/24 hour night phases. No nighttalk.
3) Hammer game: you require a majority of votes in order to lynch a player. If no majority is achieved, there will be a no lynch
4) The game starts on Day 1.
5) If you do not want to lynch post in bold "No Lynch"
6) Players will flip their role and alignment on death.
7) Mafia must submit a nightkill each night. If they do not, the kill will be randomized.
8) If you are roleblocked, you will be notified.
9) One mafia member may not use a role ability and take the factional nightkill during the night (unless one member remains)
10) You may not self-target with any ability.
11) Don't edit posts. One warning before modkill.
12) You must make a CONTENT post every 24 hours. If you fail this I will prod you. 3 prods=force sub
13) Don't be lame, and try to be civil. I will give out warnings if conduct gets dubious.

This setup will be semi-open. 9 town 3 mafia. At least 4 have no role (this includes mafia goons) Here is a list of the POSSIBLE roles in the game.
Dear <USER>,

You are the Town Cop. Each night, you may reply to your Role PM with ##Scan: USER. You will determine USER's alignment.

You are aligned with the town. You win when all the mafia are dead.
Dear <USER>,

You are the Town Doctor. Each night, you may reply to your Role PM with ##Protect: USER. USER will be protected that night and cannot be killed.

You are aligned with the town. You win when all the mafia are dead.
Dear <USER>,

You are the Town 1-shot Vig. Each night, you may reply to your Role PM with ##Kill: USER. USER will die that night. You may only use this ability once during the game. If you are roleblocked, it will still count as an action use.

You are aligned with the town. You win when all the mafia are dead.
Dear <USER>,

You are the Town Tracker. Each night, you may reply to your Role PM with ##Track: USER. You will follow USER and find out who they visited that night, if any.

You are aligned with the town. You win when all the mafia are dead.
Dear <USER>,

You are the Town Watcher. Each night, you may reply to your Role PM with ##Watch: USER. You will watch USER and find out who visited them that night, if any.

You are aligned with the town. You win when all the mafia are dead.
Dear <USER>,

You are a Town Mason. You may converse in this quicktopic with your mason buddy <USER>, who is also a Mason and as such is confirmed town to you. You lose this communication when one of you die.

You are aligned with the town. You win when all the mafia are dead.
Dear <USER>,

You are the Town Bodyguard. Each night, you may reply to your Role PM with ##Guard: USER. If USER is to be killed that night, you will die in their place.

You are aligned with the town. You win when all the mafia are dead.
Dear <USER>,

You are the Town Bulletproof. You have a bulletproof vest which allows you to survive one nightkill directed at you during the game.

You are aligned with the town. You win when all the mafia are dead.
Dear <USER>,

You are the Town Mayor. At all times, your vote counts for two instead of one. This will not show on votals, and will not affect the required number of votes for hammer. This vote does not stop mafia from achieving victory when their numbers equal towns.

You are aligned with the town. You win when all the mafia are dead.
Dear <USER>,

You are a Mafia Goon. You have no abilities besides your word, vote, and factional nightkill.

If no one is currently taking the factional kill, you may reply to your Role PM with ##Nightkill: USER. USER will be killed that night.

You have factional communication with your partners in this quicktopic.

You are aligned with the mafia. You win when the mafia achieves parity with town numbers.
Dear <USER>,

You are the Mafia Godfather. You always scan as town to the Town Cop, regardless of circumstance.

You also have a factional kill. If no one is currently taking the factional kill, you may reply to your Role PM with ##Nightkill: USER. USER will be killed that night.

You have factional communication with your partners in this quicktopic.

You are aligned with the mafia. You win when the mafia achieves parity with town numbers.
Dear <USER>,

You are the Mafia Roleblocker. Each night, you may reply to your Role PM with ##Roleblock: USER. USER will be prevented from acting that night.

You also have a factional kill. If no one is currently taking the factional kill, you may reply to your Role PM with ##Nightkill: USER. USER will be killed that night.

You have factional communication with your partners in this quicktopic.

You are aligned with the mafia. You win when the mafia achieves parity with town numbers.
Dear <USER>,

You are the Mafia Rolecop. Each night, you may reply to your Role PM with ##Scan: USER. You will determine USER's role during the night.

You also have a factional kill. If no one is currently taking the factional kill, you may reply to your Role PM with ##Nightkill: USER. USER will be killed that night.

You have factional communication with your partners in this quicktopic.

You are aligned with the mafia. You win when the mafia achieves parity with town numbers.
Dear <USER>,

You are the Mafia Tracker. Each night, you may reply to your Role PM with ##Track: USER. You will follow USER and find out who they visited that night, if any.

You also have a factional kill. If no one is currently taking the factional kill, you may reply to your Role PM with ##Nightkill: USER. USER will be killed that night.

You have factional communication with your partners in this quicktopic.

You are aligned with the mafia. You win when the mafia achieves parity with town numbers.
Dear <USER>,

You are the Mafia Watcher. Each night, you may reply to your Role PM with ##Watch: USER. You will watch USER and find out who visited them that night, if any.

You also have a factional kill. If no one is currently taking the factional kill, you may reply to your Role PM with ##Nightkill: USER. USER will be killed that night.

You have factional communication with your partners in this quicktopic.

You are aligned with the mafia. You win when the mafia achieves parity with town numbers.
Dear <USER>,

You are the Mafia Lawyer. Each night, you may reply to your Role PM with ##Law: USER. USER will scan as town to the Town Cop that night.

You also have a factional kill. If no one is currently taking the factional kill, you may reply to your Role PM with ##Nightkill: USER. USER will be killed that night.

You have factional communication with your partners in this quicktopic.

You are aligned with the mafia. You win when the mafia achieves parity with town numbers.
Dear <USER>,

You are the Mafia Bulletproof. You have a bulletproof vest which allows you to survive one nightkill directed at you during the game.

You also have a factional kill. If no one is currently taking the factional kill, you may reply to your Role PM with ##Nightkill: USER. USER will be killed that night.

You have factional communication with your partners in this quicktopic.

You are aligned with the mafia. You win when the mafia achieves parity with town numbers.

Signups

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Subs

EDIT: i added some new rules so check them

Third strike in shinjuku, akihabra???

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Hey guys! I've come to japan on holiday (currently staying in shinjuku) I took a trip down to akihabra and couldn't find any street fighter machines!??! I could only find 1 tekken machine in those big sega arcade towers. Maybe i just suck at searching.

Where are the best places to play third strike in tokyo, kyoto and osaka??? Thanks!!!

Marvel Studios thread | Underoos for everyone!! =D


Shenmue 3 - I'm looking for sailors

Supergirl: The TV Series - Moving to the CW this fall

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From Superhero Hype:
Hailing from Warner Bros. TV and Berlanti Productions (who also produce the hit DC Comics series “Arrow” and “The Flash” for The CW), “Supergirl” is based on the characters from DC Comics and centers on Kara Zor-El, who comes to Earth after escaping the destruction of Krypton. After many years hiding her abilities, she joins the ranks of her cousin Superman to become the hero she was meant to be.

The pilot episode was written by Ali Adler (“No Ordinary Family”) and Greg Berlanti (“Arrow,” “The Flash”). They will also executive produce along with Sarah Schechter and Warner Bros. TV. The show has a series commitment at CBS.

The cast so far:

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Melissa Benoist as Kara Zor-El/Kara Danvers/Supergirl

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Mehcad Brooks as James "Jimmy" Olsen

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Laura Benanti as Alura In-Ze/Zor-El

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Calista Flockhart as Cat Grant

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David Harewood as Hank Henshaw

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Jeremy Jordan as Winslow Schott

Chyler Leigh as Alexandra Danvers............Kara's foster sister who works for a secret government organization.
Helen Slater and Dean Cain are cast in the pilot yet to be revealed roles.
DC villain The Lumberjack will be on the show
Rumor that Superman may appear on the show........in some form.

Of course there is some blacklash on the race swap of Jimmy and Hank.

Looking help to develop my FGC/Esport website.

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Hello, I'm making an FGC/eSport website. I'm making it more player oriented with like player profiles and tournaments results, ranks etc. What makes it different than eventhubs is that it's not a news source about fighting games in general, it's focus is eSports and players.

I am a back end developer. I'm using Spring Framework and MySQL to make this. That being said, I'm not proficient in front end developing (HTML/CSS/JS). I have a mock up I can show you if you message me.

So what I need is: Front end dev, web designer.

YOU DO NOT HAVE TO BE A PRO. I AM NOT A PRO. I HAVE ~2 YEARS OF EXPERIENCE. YOU WILL NOT BE PAID FOR THIS. THIS IS FOR FUN.

I started to make this website as a way to practice my HTML/CSS skills, but the more I developed it, the more I wanted this website to become a thing. I'm doing this because I love the FGC and programming.

Again, if you are somewhat interest, message me, and I will send you a demo if you are interested in something like that.... or I'll just post the demo here, i'm not sure what I want to do.

Cammy Match-Up Discussion: Chun-Li

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Discussion on the Cammy vs Chun-Li match-up goes here.

Dark Souls 3: Prepare to Die Once More.

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Quotes no longer posts so we can't update the thread title. Seems like the perfect time to start anew with Dark Souls III.

E3
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Gamescom
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16 minutes of Gamescom gameplay footage
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Who is hype? You hype? I'm hype.
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