Quantcast
Channel: Recent Discussions — shoryuken
Viewing all 45982 articles
Browse latest View live

The Official Toonami Thread: Fight tha powa!

$
0
0
Go ahead turn to CN and watch some DBZ and watch tom do his thing!
What are your thoughts on this D:!

Official 2015-2016 NBA Thread: It's almost time

$
0
0
You know the drill. Some of us have been apart of the madness for 10+ years now.

Teams and their supporters:
Spoiler:
Below are a compiled list of current NBA teams along with posters who are fans of them

(Alphabetical order)
Atlanta Hawks - (Shinblanka, K4polo,<Insert Name Here>)
Boston Celtics - . (Maxx, SmoothViper, PBalla, Shinkuu Tatsumaki, DarkGeneral, ETEP1)
Brooklyn Nets -
Charlotte Hornets - (Unreallystic, locoghoul)
Chicago Bulls - (BullDancer, The Co-Jones, Reason4U, makmak!!!)
Cleveland Cavaliers -
Dallas Mavericks - (Terry_NB, Black Jesus, TornadoFlame)
Denver Nuggets - (Mr. Noodle)
Detroit Pistons - S (Cool-Breeze, Kashiyukasthighs)
Golden State Warriors - (Seta, Subt-L, Night, Morphiend, TheWholeFNshow, Etep1, Vestax)
Houston Rockets - S (AkumaTX, KnuckleifyouBuckley, GrimmJow316, KD Alpha, locoghoul)
Indiana Pacers- (Silver Rain 007)
Los Angeles Clippers - S (Robust)
Los Angeles Lakers - (KimTerran, Boom!, Eren, Thurst, Taito, Rockman X, FOBio, SadQuotes, Strike_Prime, KD Alpha, Amazing Funbags)
Memphis Grizzlies - (akumatrunigga, D.R.E.)
Miami Heat - (Geo, D'Nyc3, Ivy's lover)
Milwaukee Bucks - (Arsenal,Spideyman)
Minnesota Timberwolves - (The Purple Bunny)
New Orleans Pelicans - (Geo)
New York Knicks - (Galactic, Black Chandler, debs, Mood4food77)
Oklahoma City - (KD Alpha)
Orlando Magic - (Satomiblood, BshidoHeat)
Philadelphia 76ers - (ViciousSLASH, CTG)
Phoenix Suns - (Psychoblue, Ivy's lover, xEGAxBeastkingx)
Portland Trail Blazers -
Sacramento Kings - (BR3N7, a15kko)
San Antonio Spurs - (ViciousSLASH, Weeks)
Toronto Raptors - N (Mr.Noodle, BadMojo)
Utah Jazz - (The Invincible Swordsman)
Washington Wizards - (Unreallystic)

The non-current teams and their supporters

Zombie Sonics - sonicsgate.org (Jae Hoon, cKrAzY, rcaido)

Recently retired players:

Shawn Marion, Andrei Kirilenko, Kenyon Martin, Stephen Jackson, Elton Brand

SI.com's Top 100 NBA Players of 2016

http://www.si.com/nba/top-100-nba-players-2016

New/updated uniforms:
Spoiler:
b308de10-3147-11e5-ab08-d349d66bdb8a_WCz2uBI.jpg

Cody Character Specific Combos and Setups + General Knowledge [DROPBOX FOLDER]

$
0
0
Here is my Cody folder for all the stuff i know. I did it for yun so i figure theres no reason to not do it for Cody.

https://www.dropbox.com/sh/td1tb1951k0kum5/AABjbmaOgf2jjNZbdzpEejaEa?dl=0

Its fantastic if you have dropbox and a smartphone as you just click Cody -> Char specifics -> Char once you add the folder into your dropbox.

It has universal Cody tips, setups, frame traps, combos
It also has char specific combos, char specific setups, match-up tips etc. These are all in individual word document

Please give me some feedback. Leave a post with "this is shit", dislike it, "its too confusing". Anything so i know if it is helpful or not. Also let me know of any errors or omissions.

Cheers

Edit: Please note alot of people put in work to make this possible. I got a ton of my information from other people from this forum and blockstring so thanks to everyone who has stuff in here.

M.O.D.O.K. Thread 2: Orgasm Harder

$
0
0
Welcome to Troll

M.O.D.O.K. stands for Mental Organism Designed Only for Killing(or KFC), and hails from classic Captain America Comics. M.O.D.O.K. was a suprise (sort of) entry to the MvC3 roster, and he appears to pay heavy zoning and keepaway. He is also PERFECT for Trolling.

Colors(courtesy of Kanta-kun)
Regular
White chair
This. seen here in game
LADY-MODOK. It's friggin hilarious. Main color. Love it. BEHOLD

Videos
[media=youtube]i9zqIPvK99c[/media]
[media=youtube]Rvc8Vq6wgLg[/media]
[media=youtube]1T5ETmMmsYk[/media]
[media=youtube]doarx57Leyg[/media]

Images
Character Art
screenshot1
screenshot2
screenshot3
MODOK NEWS
The REAL MvC3 boxart

Legend
L = Light attack
M = Medium attack
H = Heavy attack
S = Exchange
AB= any two attack buttons (for Hypers)
A1=Assist 1
A2=Assist 2
DHC= Delayed Hyper Cancel
KFC= X-Factor Cancel
AD= Airdash

M.O.D.O.K. Specific Slang (to be updated not regularly enough)
Aegis reflector= Unnamed Energy sheild attack
Levels of Understanding (LOU)= levels of power granted by landing MODOK's cubes

Assists
A-Barrier-SHOT ->
B-Ballon Bomb-SHOT ->
G- Psionic blaster-SHOT ->

Stamina
M.O.D.O.K. has 950,000 stamina, which is average.

Movelist
Spoiler:
Special Moves
Analyze Cube= (QCB+Attack) M.O.D.O.K. releases a floating cube that, when it succesfully hits an opponent, adds a "LEVEL OF UNDERSTANDING". LOUs make his specials and Hyper combos deal more damage and have different effects. different levels are shown via the flame on M.O.D.O.K's headband. It goes from violet to pink, with an increasingly larger flame as well.
  • Can hold up to 9 LOUs
  • Certain special moves use up 1 LOU, his Beam hyper use up all 9 of them
  • possible to combo into Cubes.
  • when performed on the ground, they appear according to attack input:
    1.L = Close, low to the ground (not low hitting);
    2.M = Medium Range, head-height (not MODOK's head, Magneto's head);
    3.H = Fullscreen, medium height.
    4.The air version of Analyzer Cube work differently with each strength too, even though all of them are right next to him, with the objective of being comboed into i believe:

    1.H = Above MODOK;
    2.M = Same level as MODOK;
    3.L = Slightly below MODOK.
Psionic Blaster= (QCF+attack) A basic Beam special. Can be fired both on the ground, and in the air. Can be angled in the air. L Psionic blast deals the least damage, but comes out the fastest. H Psionic blast comes out the slowest, but hits much harder, and fires at an angle in the air. all streghths cause a soft knockdown.

  • when powered up, is called PSIONIC HIGH BLAST. has double damage of normal Psionic Blast, and causes a hitstun comparable to Haggar's pipe.CANNOT be used in the air.
Ballon Bomb= (DP+ Attack) a small, slow, tracking bomb appears. good for keeping off pressure/ applying your own pressure. all stregths cause a soft knockdown, but the opponent is blown into the air before they can recover, so use that time wisely.
-A second version can be used called a JAMMING BOMB. On hit with Jamming Bomb, the opponents reel and their inputs are reversed. Jamming bomb only available with LOUs.

  • distance changes according to attack button pressed
    L = fires from near MODOK's feet, and rises directly in front of him to about the top of his head. comes out very fast, so it's good for combos and keeping people off of MODOK since it lingers for a healthy amont of time.
    M = Fires from above MODOK's forhead at a slightly downward angle. Goes about half screen, and comes out fairly fast. still good for combos, and can put pressure on the opponent.
    H = Fires from the same location and angle as M bomb, but tracks the opponent. Since it tracks rather than just floating in one spot, it can potentialy go fullscreen, although it is somewhat slow. Good for applying presssure when far away from the opponent due to it's slow startup, but often breaks opponent's if they combo you, so don't be scared to throw it out.
    S = fires Jamming bomb. As stated before, on hit it will reverse the opponent's inputs. It comes out slower than the other bombs since it goes straight to auto tracking rather than being 'shot' out like normal. NOT usable in the air.
  • in the air, L and M have identical distances, but L fires low towards the ground, while M fires more forward. H still tracks.

Battering Ram= (any direction+Attack+S) MODOK slams headfirst ahead. Very comboable, and can be done 3 times off one jump, making it great for improving M.O.D.O.K.'s otherwise slow maneuverability. also usable as a ghetto AA, but don'use it as a get out of jail free card.
Be careful about using it in combos because it tends to tends to scale damage horribly, especially when comboing Ram into Hyper battering ram.

Goop= (Down+M) MODOK spits out a small green puddle of goop. When touched by opponent, hits them low. stays out for a fairly long time, and travels very far, so it is very useful for pressure. be warned though, when used up close, it will go OVER alot of character's heads and wiff entirely, on both crouching AND standing opponents. also OTG's.

Aegis Reflector= (Back+H or Back+S) MODOK summons a small floating sheild. Blocks any incoming attacks and projectiles, excluding Hypers. Can take numerous hits, with no official limit.
  • when powered up by LOU, MODOK can summon a giant Aegis sheild with Back+S. Normal sheild is summoned with Back+H. This sheild can be large enough that the opponent must superjump over it to reach MODOK.
    only 1 Aegis may be on the field at one time. When a new Aegis is thrown out, the previous one dissapears. Aegis can be thrown out in quick succession.
Hypers

Hyper Psionic Blaster= (QCF+2STKs) A classic Beam style Hyper. It is a larger scale version of his regular Psionic Blaster. Can be charged up with LOUs. Does meager damage uncharged, but at full power, It can do around 99 hits and damage on par with the best LVL 3 hyper combos. Very Comboable, especially off of Ballon bomb, Psionic Blaster and anything that wallbounces.

Killer illumination= (DP+ 2STKs) A command grab Hyper. Has decent range, but slow startup for a command grab. this is made up for by it's full invincibility on startup, allowing it to be used both as a way to the the opponent OFF as well as a way to pressure the opponent.
Hyper Battering Ram= (QCB+2ATKs) very fast startup and is hit confirmable off of Ballon bomb. similar to Ruby heart's charging Hyper in MvC2. Mashing scores more hits, but the total number of hits possible is reduced every time a special move is used in a combo. Deals suprisingly great damage.

Mobility
Spoiler:
Flight= MODOK can enter flight by 2 ways. he can both "fly" from his regular jump and use HCB+E to fly. HCB+E can be cancelled by repeating the command. Jump-fly cancels when he's close to the ground or when he uses j.L or j.S (he can control height, however it is not infinite)
Airdash= MODOK can 8-way airdash which travels very far..

Mental Orgamisms Designed Only for Contributing
Spoiler:
M.O.D.O.K.
Keits
Kanta-kun AKA Jesus
Jet Set Dizzy
Syke-1
Saikyostudent
Dev
Kaworu_scott
The M.O.D.O.K AVENGERS and everyone else in the thread <3

Nyahahahahahahahahahahahahaha

THEM'S FIGHTIN' HERDS! A New Four-Legged Indie Fighter - Crowdfunding is Live!

$
0
0
Whelp, Mane6 decided to start the new year by announcing their plans regarding their first fighting game, Fighting is Magic.

http://www.mane6.com/2014/01/2013-ungulate-odyssey-2014-ungulates.html#more

Basically, Mane6 is planning to start a Kickstarter/Indiegogo campaign in the next month or so to raise enough money to work on their game full time, as well as hire additional staff including artists and voice actors. Voice actors who will actually be paid for their work. I'm not necroing the original Fighting is Magic thread because this new project might as well be an entirely new game.

How do you think usernames will work in SFV?

$
0
0
SFV will be allowing crossplay between PS4 and PC, so I was wondering how usernames would work. Obviously you can't have the PS4 users using their online names and the Steam users using their online names or else there could potentially be people with the same usernames playing on SFV. I think the most plausible solution would be the implementation of a username service in the Capcom Fighters Network.
Thoughts? If I'm not aware of something, let me know.

Fighting Game Comedy

$
0
0
[media=youtube]3EF5h6WJAq4&NR=1[/media] has inspired me to find as many fighting game-based lolz as possible. Whether it be through Youtube or people's stories of funny moments.

A few I've found so far...

HSF2AE AI is a bitch:
[media=youtube]yxBp8rolWWY[/media]

Bang Install gone wrong (not an actual Homo-Genius vid):
[media=youtube]U158VC5u6kk[/media]

A video highlighting why nobody plays MKvDC:
[media=youtube]iABgrhiC-Y8[/media]

King of HOOTAH 98:
[media=youtube]9ae-90BV480[/media]

I'm not even sure what game this is...
[media=youtube]OGyf-lNQ81Y[/media]

Don't put your hands in the garbage disposal:
[media=youtube]A4AlHKaUkao[/media]

WTS Gamecube Controller Adapter, Super Smash Bros. Gamecube Controllers x2, $20 each ($50 for all)

$
0
0
WII U SYSTEM AND SUPER SMASH BROS. FOR WII U SOLD

Get all remaining items for $50 shipped to the con US!

- Gamecube Controllers: $20 EACH SHIPPED TO CON US (Two Available)

- Gamecube Controller Adapter for Wii U: $20 SHIPPED TO CON US

Everything is adult owned from a smoke free home. Paypal only, all sales final, immediate payment required. I'll ship within a business day from purchase.


Pictures:
Spoiler:
00I0I_kNvNGGXL1jy_600x450.jpg

01717_8nf5GTooMuB_600x450.jpg


Thanks!

What would your reaction be if they cancelled SFV now?

$
0
0
Not to jinx it or anything, but how would you feel if they cancelled Project SFV? Capcom have done it before with Capcom Fighting All-Stars (for monetary reasons, I believe?) and gave us Capcom Fighting Evolution.

So, in such a case would you rather they cancelled the entire project or gave us another, low-budget game containing what they have done so far with SFV?

The 3rd Strike Online Edition Video Thread

$
0
0
Here's where you all should post the YouTube videos of your matches. Yes, it's a fantastic feature to have in 3SOE, but it's not fantastic to spam a thread that has formerly held videos of great skill from all over the world.

Get ta poastin. Also, if you wish to have feedback on your play let us know and I'm sure someone kind and knowledgeable will critique your video. Ready, set, LEARN

You know you spend too much time Modding

$
0
0
So back long ago when I first created an account on SRK there was this thread.
http://forums.shoryuken.com/discussion/126889/you-know-your-modding-obsession-has-gotten-out-of-control-when

It was a great thread where we shared various antidotes and shit
I an bring it back, but instead of Necro a dead thread
kqZ8yeU.jpg
I am going to start a fresh new thread

So okay I will start:
  • First thing you do with new electronics is void the warranty
  • When you got enough spare parts to build another stick or three
  • When your boss sends you home for your soldering iron and it isn't apart of your job (for reference I used to work in a grocery store)
  • When you look at some of the Indestructible or Hack-a-day articles and say "with confidence" I did that when I was eight years old.
  • When most of your friends retro game consoles has been repaired or modded by you
  • You know what electronics are Dishwasher safe - LINK

Ken Thread

$
0
0
what do you guys think, I think his moves and what not look cool; I just think he looks really bad, whats up with his face and the clothes looks like they're trying to appease to zelda fans

you're training a usf4 disciple from scratch: which character do you teach them first and why

$
0
0
title says it all
also for the given character, what to prioritize learning first and a basic training regime

Naruto Thread 9.0 - The Manga is done, son!

$
0
0
A new thread should have been started once we reached 10K posts so here it is. Old thread here.

Naruto Thread Rule #1: Do not argue with dumb people.
Rule #1a: An extension of rule number 1, do not quote musolini/MC187 or whatever name he spooned out of his alphabet soup that morning. Quoting him defeats the purpose of the rest of us having him on ignore. It's best not to reply to him at all, but if you feel compelled to do so please don't make the rest of us have to go through it.
Rule #1b: An extension of rule number 1, do not quote Th3 Jok3r J. Quoting him defeats the purpose of the rest of us having him on ignore. It's best not to reply to him at all, but if you feel compelled to do so please don't make the rest of us have to go through it.

Supergirl: The TV Series

$
0
0
From Superhero Hype:
Hailing from Warner Bros. TV and Berlanti Productions (who also produce the hit DC Comics series “Arrow” and “The Flash” for The CW), “Supergirl” is based on the characters from DC Comics and centers on Kara Zor-El, who comes to Earth after escaping the destruction of Krypton. After many years hiding her abilities, she joins the ranks of her cousin Superman to become the hero she was meant to be.

The pilot episode was written by Ali Adler (“No Ordinary Family”) and Greg Berlanti (“Arrow,” “The Flash”). They will also executive produce along with Sarah Schechter and Warner Bros. TV. The show has a series commitment at CBS.

The cast so far:

tumblr_inline_nkmgkeShDN1rs1tzn.png
Melissa Benoist as Kara Zor-El/Kara Danvers/Supergirl

tumblr_inline_nkmgm9oBhV1rs1tzn.jpg
Mehcad Brooks as James "Jimmy" Olsen

tumblr_inline_nkmgo3XcoR1rs1tzn.jpg
Laura Benanti as Alura In-Ze/Zor-El

tumblr_inline_nkmgpfCikb1rs1tzn.jpg
Calista Flockhart as Cat Grant

tumblr_inline_nkmgrx2a4D1rs1tzn.jpg
David Harewood as Hank Henshaw

tumblr_inline_nkmgsfR32J1rs1tzn.jpg
Jeremy Jordan as Winslow Schott

Chyler Leigh as Alexandra Danvers............Kara's foster sister who works for a secret government organization.
Helen Slater and Dean Cain are cast in the pilot yet to be revealed roles.
DC villain The Lumberjack will be on the show
Rumor that Superman may appear on the show........in some form.

Of course there is some blacklash on the race swap of Jimmy and Hank.

El Paso Texas Blood Sweat Cheers!

$
0
0
Hey hey seems our old thread was too big, so time to start a new one wheee. First post! :lol:

How was the Survivor Series?

Test

SRK Competitive Pokemon Battling Thread: Stay Hydrated. Avoid Dry Skin. (New Tournaments! Sign up!~)

$
0
0
Welcome to the place to be if you like animal fighting Pokémon battles! Here we'll battle to see who's the true PokeMaster and also converse about the competitive aspects of Pokemon.

You haven't battled (or even played a Pokémon game) in a while? Maybe not even since Red and Blue? No worries! With the introduction of the brand new Fairy type, Mega-Evolutions, Super Training, and many balance changes, this Gen is a nice place to start off fresh!

Types:
A Pokemon's typing dictates what it's weak against and also that moves it has STAB (Same Type Attribute Bonus) on. STAB basically means that a move that is the same type as the Pokemon using it will do greater damage than if was used by another Pokemon with a different type (A Charizard using Fire Blast will do more damage than a Snorlax using it due to Charizard having fire typing.)

Defensively, different types have different weaknesses to different moves. Our Charizard, for example, will take four times regular damage from any rock attack doe to both of its types (Fire and Flying) being weak to Rock-Type attacks.

Type Chart for Gen 6:
Spoiler:
YpJWUB4.png

Battling:

Pokémon Battling is a bit more complicated than just sending in your Charizard and hitting Blast Burn. There are a variety of moves, tactics, items, and mechanics you'll need to study up on in order to be the best. Before you get started on your team, take some time to learn about EV's.

Nice Guide by Saitsu:
Spoiler:
Alright, this will be a long and wordy post so bear with me because this will get confusing.

Effort Values:

To first explain Effort Values, I'll first explain a bit more on Pokemon Stats. As we've already covered, base stats form the basis and essence on the strength of a Pokemon. As some of you may have asked, what does this make the stats you see in game? Well they're what the base stats turn into after leveling and such. While Base Stats are how you compare Pokemon initially (for example, 125 Base Attack is always better than 115 Base Attack) the final stats are also very important as that will ultimately determine Pokemon strength.

Now the question becomes, can Pokemon with the same base stats have different end stats? The answer is yes. And that's where Effort Values (and Individual Values but that's later) come in. Also, in learning this you'll understand why Pokemon in essence become weaker when leveling up using Rare Candies.

When a Pokemon defeats an enemy Pokemon, you gain experience (this you know). However, you also gain something else. When you defeat certain Pokemon, you also gain a certain amount of points to one of your 6 stats. For example, defeating a Bulbasaur will grant you one point towards Special Attack. That point is an Effort Value. Four EVs (four points) towards one stat will equal one legitimate point in that stat. So say your Pokemon has an end stat of 300. If it gained four EVs towards HP, its end stat will now be 301.

So essentially, Effort Values are a way to customize your Pokemon to your preference. Though usually, EV's will be used to boost your best stats. Now, there are a few rules to keep in mind for EV's.

1. The maximum amount of EV's a Pokemon is allowed to gain is 510.
2. The Maximum Amount of EV's a Pokemon is allowed in one stat is 255.
3. As it's already been said, 4 EV's = 1 Stat Point.

So here's where we use a little math. If you haven't noticed, in the end if you divide 510 by 4, you're left with a remainder of 2 worthless EV's. Nothing can be done about that, sorry. Also, the maximum amount of EV's you can use for one stat in reality is 252. Going all the way to 255 would actually waste 3 EV's. So in the end, here's what will happen. You are allowed to max 2 stats, and add an extra Stat point to a third. Or you can spread them out.

Now, to use more math, a full 252 EV's in one stat will add up to 63 Stat Points in the end. So let's bring up that Health value again. If a Pokemon's end stat in HP is 300, if you max out the HP EV's, the end stat will now become 363. A very big increase. And now you see the importance.

And this is why Pokemon who use Rare Candies to level up become weaker. Because they're leveling up without as much battling experience and thus less Effort Values gained and thus weaker stats. Cultivating EV's is a painstaking task, only really accomplished by breeding Pokes and starting from Level 1 and on top of that, you can't visibly see the Evs. Until Gen 6 where now we'll have visible Evs and EV training.

As for what EV's mean for you? It's used again, to customize your pokemon. Usually, this will be done by maxing out your stats of preference and usually your best stats. Since Mienshao is the current topic, we'll use him. Mienshao's top two stats are Attack and Speed. Those are the stats you tend to want to increase in order to get maximum efficiency out of it to allow it to hit as hard as possible and move as quickly as possible. As for what to do with the last 4 EV's that aren't used on Attack and Speed? Up to you. I'd say Special Attack if you want coverage or Special Defense if you want to focus on Hi-Jump Kick and U-Turn but we'll get to that later. But this is how Mienshao's with those EV's are written.

252 Atk/4 SpD/252 Spe

It goes in order of where the stats are (HP/Atk/Def/SpA/SpD/Spe). The numbers show the amount of EV's used. And thus Mienshao will get a 63 point boost to Attack and Speed and a 1 Point boost to Special Defense. That should be a good run down on Effort Values.

Individual Values:

Alright, IV's are a lot more annoying to explain, and yet aren't nearly as important (or manageable) as IV's unless you want to use Hidden Power. But let's get this over with.

Individual Values have an easier explanation and summation than EV's. In essence, they are genes. Like the genes for humans change different things like Eye Color and skin pigmentation, the Genes or IV's of Pokemon change...well, stats as well and can also increase them like Effort Values.

UNLIKE Effort Values however...you cannot really change them directly. Like Genes, IV's are given to a Pokemon when they are born and due to that...are the most absolutely frustrating thing to manage in this game, especially due to the fact that like EV's, until Gen 6 there's no visible way to truly manage it. The best you can do is in Gen 5 where there's an NPC that will give you a rough estimate on how you're doing. But let's explain in a bit more detail without hopefully destroying your brain.

Each stat (except HP) has an IV rating from 0-31 and each Pokemon when born can range anywhere in that number. A Pokemon that's said to have Perfect IV's have 31s in each stat. In short, you want to get each IV as close to 31 as you can get as it will increase the stat the higher the number is (I don't know the exact formula and it isn't as important). As it was said by other people, unless you're using Battle Simulators (until Gen 6), it's not worth the hassle to try and breed for Perfect IV's as it will take forever and is a crapshoot. The best you can do is try and breed to max out your Speed IV (again the Gen 5 NPC will help you check). However...this changes when we come to Hidden Power.

Hidden Power is a Special Attack type move that is always 60 BP but varies in Typing. The IV's of your Pokemon determine the typing. Why is this important? Because some pokemon, Mienshao potentially included, can use the Type Coverage Hidden Power brings to cover weakness. For example, I'll use one of my personal favorite Pokemon, Lucario.

I prefer to use a Special Attack based Lucario (the Physical Attack Lucario has no such issues). Now Lucario is a Fighting/Steel Type Pokemon, so Flying and Ground type Pokemon are an issue. The usual set run for Lucario, at least his first 3 moves, are Nasty Plot (to boost SpA for sweeping), Aura Sphere (90 Base Power, never miss Fighting Special Move) and Dark Pulse (80 BP, Dark Special). As you can see, no coverage for the two weaknesses I mentioned. And if you go to look up Lucario's movepool, he does not learn an Ice Special Attack at all (Phyical Lucario has Ice Punch). That's where Hidden Power comes in. You can make Hidden Power an Ice Type Move thus granting Lucario that crucial coverage needed to take down those Ground and Flying type threats (along with Dragons).

But again, it's best to not go too deep into how to legitimately generate IV's as it's extremely frustrating. Battle Simulators will allow you to play with the IV's set to your preferences (and thus Hidden Power) and hopefully, Gen 6 will remedy the situation as promised. But at most, do try to breed Pokemon with Perfect IV's in Speed so all your Pokemon will be at max Speed which is always good (with one or two exceptions due to how certain moves work).

Natures:

I had almost forgotten to add this but this is also very important, but thankfully for all involved, a LOT easier to explain than the above two with also much less math (I don't mind math, but I'm a math major and I know everyone else aren't fans).

Ever wonder what those things called Natures are? You know, those one word descriptions in game? Bold, Bashful, Quiet, etc? They actually mean a lot more than you think.

Natures are the last thing that determine Pokemon End Stats (except for HP). Again, a lot easier to explain. There are 25 Natures. Each Nature gives One stat a 10% Increase and gives another Stat a 10% decrease. There are also 5 Natures that don't change a thing (technically they increase and decrease the same stat, thus averaging out to nothing). They also determine what flavors a Pokemon likes and dislikes, but that's more towards single player stuff.

Anyway, the usage of Natures are to boost the stat you absolutely want to center your Pokemon around the most. For Mienshao, that can be Attack or Speed. But you also have to make a sacrifice in another category, usually one of your worst or the one you're not using at all. For Mienshao, if you're not using any Special Attacks, then you can take away from that stat as you're not using it. For a Mienshao that specializes in Speed but takes away from Special Attack, the Nature you want is Jolly.

Now Natures are also decided by Breeding but are manageable and of course, visible so a lot easier to have done. That you can research later, it's pretty simple. So this is how the Mienshao can look so far.

Mienshao, M(ale)
Jolly Nature
252 Atk/4 SpD/252 Spe

And...I'm done...please check for anything off.

Serebii Guide: http://serebii.net/games/evs.shtml
Easy EV training guide :
Spoiler:
image
Best EV Training locations: http://www.smogon.com/forums/threads/super-super-x-y-ev-training.3490270/

Sounds complicated? Don't worry! X and Y introduced Super Training, which is a nice alternative to constantly battling to train a Pokémon!

Mega-Evolution:
Mega Evolutions were introduced in XY as a new way to battle. In return for giving up your item slot and making your Pokemon hold the appropriate Mega-Stone, you can evolve your Pokemon mid-battle into a stronger form that grants drastically improved stats and (sometimes) type and ability changes!

List of Mega Pokemon and base stats: http://www.serebii.net/xy/megaevolutions.shtml

Rules:

Wi-Fi Standard battles:
Spoiler:
Banned Pokemon:

Mewtwo
Lugia
Ho-oh
Blaziken (With Speed Boost)
Kyogre
Groudon
Rayquaza
Deoxys (all forms)
Dialga
Palkia
Giratina (both forms)
Darkrai
Shaymin S
Arceus
Reshiram
Zekrom
Kyurem W
Genesect
Xerneas
Yveltal
Genesect
Gengarite
Kangaskhanite
Blazikenite

Clauses:
The item Soul Dew is banned.
Evasion boosting Items and moves (besides Double Team) are banned.
Sleep (You may only put one of your opponents to sleep at a time)
OHKO (Moves that are one-hit kills like Fissure and Sheer Cold are not allowed)
Moody (The ability Moody may not be on any of your pokemon)
Same Dex # (You may not have two of the same pokemon on the same team.)

Simulators: I have no control over that. Sorry!

If a tournament is held I will make sure to announce any rules ahead of time.



Remember, do your best and you'll have no regrets*!

*Don't quote me on that

Bleach Thread 5.0 - Chair is OP, pls nerf~

$
0
0
Bleach Thread v4.0 only had half the posts the 3.0 thread had, but since we're going to enter the new and "last" arc of Bleach, I figured it warranted a new thread and say good bye to 4.0. I believe when I was still a lurker to this site, 4.0 was made right around when Aizen just started to fight the captains and Vizards after his Espada pawns were defeated during the Fake Karakura Town arc. Had some good times reading and discussing Aizen/Kubo's trolling, Tsukishima's shenanigans, Ginjo's mindgames, upgraded Fullbringers jobbing, chapters with giant ass panels with as little dialogue in them as possible, and of course, Ichigo haxing it the fuck up.

And as some of you know, Kubo announced a 3 week break between the last chapter of The Lost Substitute Shinigami arc and the up coming chapter that'll be around this next Wednesday/Thursday but he provided some nice details leading up to it. Check out the scanlations for more details.

Credit goes to Estella May, czeliate, and BadExample from Bleach Asylum.

WEEK 1
Spoiler:
omake01001bleachasylum.th.gif omake01002003bleachasyl.th.gif omake01004005bleachasyl.th.gif

WEEK 2
Spoiler:
scaled.php?server=263&filename=omake021bleachasylum.gif&res=small scaled.php?server=43&filename=omake0223bleachasylum.gif&res=small scaled.php?server=641&filename=omake0245bleachasylum.gif&res=small

WEEK 3
Spoiler:
bleachasylum003001.th.gif bleachasylum003002.th.gif bleachasylum003003.th.gif bleachasylum003004.th.gif

Anyway, hope this new and last arc will provide this thread many more good times like the last one did...... since we're going to be here for 10 more years. :x

bugs_bunny.gif keeps looking better and better: Florida thread

Definitive Eightarc/Qanba Arcade Sticks List with Info/Facts/Photos/Advantages/Disadvantages

$
0
0
Important information-

The list is incomplete, as it will forever need to be expanded and updated with new information as sticks are released. If you have any updated information and/or specifics, please feel free to post that info, or PM me the info and I'll incorporate it on the list below.

The list is also being updated each week with new information/photos/etc one stick at a time



IF YOU SEE SOMETHING THAT IS WRONG, OR HAVE INFORMATION WE ARE MISSING, PLEASE PROVIDE INFO WITH SOURCE. PLZTHX

There will be no tier list, and there will likely not be a "I SUGGEST YOU BUY ________ ARCADE STICK" info.

This is information for you to use to your advantage to make an independent decision based on what features you may or may not enjoy. PLEASE PLEASE PLEASE do not come in to this thread and just ask "Which one should I buy?".
Use knowledge below to grow, think, and learn.


and please don't image quote.




Original/Official SRKTT threads for companies Eightarc & Qanba-

WWW.EIGHTARC.COM PREMIUM TOURNAMENT JOYSTICK THREAD
http://forums.shoryuken.com/discussion/146584/www-eightarc-com-premium-tournament-joystick-thread/p1

THE OFFICIAL QANBA FIGHTSTICK THREAD (PAGE 60,"DEFENDER" QANBA FIGHTING STICK BACKPACK RELEASED NOW)
http://forums.shoryuken.com/discussion/90307/the-official-qanba-fightstick-thread-page-60-defender-qanba-fighting-stick-backpack-released-now/p1












If you have general arcade stick questions, please ask in the "Absolute Question and Answer Thread v.3 (ASK YOUR QUESTIONS HERE!)" thread
http://forums.shoryuken.com/discussion/194283/absolute-question-and-answer-thread-v-3-ask-your-questions-here

If you desire information on other arcade sticks that are not listed here please visit the "What Stick/Controller Should I Buy? Read the Guide on Pg 1 Before Posting." thread
http://forums.shoryuken.com/discussion/137321/what-stick-controller-should-i-buy-read-the-guide-on-pg-1-before-posting/p1






+ Is a positive feature
- Is a negative feature
= Is general information








Eightarc ISO Pearl/Onyx
-Eightarc ISO Pearl for XBox 360
-Eightarc ISO Pearl for Playstation 3
-Eightarc ISO Onyx for XBox 360
-Eightarc ISO Onyx for Playstation 3

PHOTOS: TOP/SIDES/BACK/BOTTOM/INTERIOR/PCB/PCB PINOUT/SCREWS/USB CABLE:
Spoiler:
EightarcOnyxPearl-01-360-TopOnyx.png
EightarcOnyxPearl-02-PS3-TopOnyx.png
EightarcOnyxPearl-02-PS3-TopPearl.png
EightarcOnyxPearl-04-PS3-Sides.png
EightarcOnyxPearl-05-PS3360-Back.png
EightarcOnyxPearl-06-PS3360-Bottom.png
EightarcOnyxPearl-08-PS3-Interior.png
EightarcOnyxPearl-09-PS3-PCBPlugged.png
EightarcOnyxPearl-10-PS3-PCBBare.png
EightarcOnyxPearl-11-PS3-PCBBareBottom.png
EightarcOnyxPearl-08-360-Interior.png
EightarcOnyxPearl-12-360-PCBPlugged.png
EightarcOnyxPearl-13-360-PCBBare.png
EightarcOnyxPearl-14-360-PCBBareBottom.png
EightarcOnyxPearl-15-PS3360-Screws.png
EightarcOnyxPearl-16-PS3360-USBCable.png

Case-
Qanba/Eightarc Wood Case #X (To Edit)
=Weight (Unknown)
=Width/Length/Height with Balltop (Unknown)
+Base made of MDF wood with a shiny polish

Metal Panels-
+Both top and bottom metal panels

Plexi/Art-
=Stock Plexi/Artwork combo sits on top of metal panel.
+Stock Artwork doesn't leave sticky residue when removed to be being pressed on stock plexi
-Stock Plexi can't be reused with new artwork due to artwork be being pressed on stock plexi
+Tek Innovations will likely have replacement plexi and artwork option in future

Bottom Padding/Feet-
+Has a felt padding good for lap
+4 Low profile rubber feet prevents surface slide

Joystick-
+Sanwa JLF-TP-8YT

Buttons-
+Sanwa OBSF-30
-Unknown Korean brand screw-in 24mm buttons are used for Start/Select/Home buttons and Mode/Turbo on PS3 versions.
-Can't use 24mm screw in buttons from Sanwa/Seimitsu for Start/Select/Home/Mode/Turbo as thickness of wood is too long

PCB-
=PS3 PCB "Qanba Joystick PS3-PC-80" (Unsure of official PCB name)
=360 PCB "Qanba Joystick XBOX360" - Attached PCB "20091020-09191 v1.0"
+Common ground but unsure if held high/low
=All wires to action buttons and to LED indicator from PCB are pin connectors

Wiring-
+Clean wiring using zip ties and a looped ground
=Looped ground is not only connected with all action buttons but also the 5 pin connector for joystick
+Quick disconnects with sleeves

USB Cable-
=Female USB A port on back of case
+Detachable male USB A to male USB A cable comes with stick and is common to replace

Side Note-
This is an arcade stick made by a large retail manufacturer who made wooden sticks with metal panels on the top and bottom. Almost every (quality) retail plastic stick has a metal panel on either the top or bottom but not always both, and almost every custom made wooden stick doesn't have a metal panel at all. This could be the most solid, sturdy retail built stick ever made. Perhaps only the Hori VLX models would rival the durability of this stick, and that has plastic sides. It's extremely unlikely any more wood base models will be produced by Eightarc/Qanba due to the issues of mass producing wooden sticks.






Qanba Q1

-Qanba Q1 Cut 360 White
-Qanba Q1 Cut PS3 Black
(Unsure of official titles)

PHOTOS: TOP/BOTTOM/INTERIOR/PCB/PCB PINOUT/CLAMPS/GATES/SCREWS:
Spoiler:
QanbaQ1-01-PS3-Top.png
QanbaQ1-01-360-Top.png
QanbaQ1-02-Bottom.png
QanbaQ1-03-BottomBase.png
QanbaQ1-11-Clamps.png
QanbaQ1-04-InteriorPS3.png
QanbaQ1-05-PS3-PCBPlugged.png
QanbaQ1-06-PS3-PCBBare.png
QanbaQ1-07-PS3-PCBBareBottom.png
QanbaQ1-04-Interior360.png
QanbaQ1-08-360-PCBPlugged.png
QanbaQ1-09-360-PCBBare.png
QanbaQ1-10-360-PCBBareBottom.png
QanbaQ1-12-Gates.png
QanbaQ1-13-Screws.png

Case-
=Qanba Q1 Case
=Weight (Unknown)
=Width/Length/Height with Balltop (Unknown)

Metal Panels-
+Top metal panel
-No bottom panel

Plexi/Art-
=Stock Plexi/Artwork combo sits on top of metal panel.
+Stock Artwork doesn't leave sticky residue when removed to be being pressed on stock plexi
-Stock Plexi can't be reused with new artwork due to artwork be being pressed on stock plexi
+Tek Innovations will likely have replacement plexi and artwork option in future

Bottom Padding/Feet-
+Has table clamps that can be removed
=No Feet
=Two vertical strips of rubber material intended for lap/table

Joystick-
-Qanba stock joystick (Need break down info with details and good/bad)
=Can easily replace stock joystick with Sanwa and Seimitsu joysticks (Need to verify all models work with mounting bracket)

Buttons-
-Qanba stock buttons (Need break down info with details and good/bad)
=Can easily replace stock buttons with Sanwa and Seimitsu buttons (Need to verify screw in buttons work properly)

PCB-
=PS3 PCB "Arcade Joystick 1008" "QB-1008A-A3"
=360 PCB "0103" "QB-3008"
+Common ground but unsure if held high/low
=All wires to action buttons and to LED indicator from PCB are pin connectors

Wiring-
=insertinfohere

USB Cable-
=Wired USB A Male stored in cord compartment
+Replacement USB cables can either be purchased from Eightarc/Qanba, made with standard 5pin connector (Model #EditMe), or soldered directly to PCB








EightarcPlaceholder.png

Eightarc Model X Y Z

SRKTT thread-

SRK Front Page article -

Case-
=insertinfohere

Metal Panels-
=insertinfohere

Plexi/Art-
=insertinfohere

Bottom Padding/Feet-
=insertinfohere

Joystick-
=insertinfohere

Buttons-
=insertinfohere

PCB-
=insertinfohere

Wiring-
=insertinfohere

USB Cable-
=insertinfohere








List of sticks to detail in this thread:

Eightarc Fusion Synthesis
Eightarc Fusion Ebony
Eightarc Fusion Ivory
Eightarc ISO Ebony PS3
Eightarc ISO Ebony 360
Eightarc ISO Ivory PS3
Eightarc ISO Ivory 360
Eightarc ISO Onyx 360
DONE
Eightarc ISO Onyx PS3
DONE
Eightarc ISO Pearl 360
DONE
Eightarc ISO Pearl PS3
DONE

Qanba Q1 360
DONE
Qanba Q1 Black PS3
DONE
Qanba Q1 White PS3 (Was this officially released?)
Qanba Q1 Sanwa Gotvg PS3
Qanba Q1 Arc Black PS3
Qanba Q1 Qingshui White (Blue) PS3
Qanba Q1 Sanwa White (Pink) PS3

Qanba Q2 Pro Standard Edition Straight Layout 360
Qanba Q2 Pro Standard Edition Straight Layout PS3
Qanba Q2 Pro Professional Edition Vewlix Layout 360
Qanba Q2 Pro Professional Edition Vewlix Layout PS3
Qanba Q2 Pro LED Black PS3
Qanba Q2 Pro LED Black 360 (Does this exist?)
Qanba Q2 Pro LED White PS3
Qanba Q2 Pro LED White 360 (Does this exist?)
Qanba Q2 Pro LED Silver PS3
Qanba Q2 Pro LED Silver 360 (Does this exist?)
Qanba Q2 Pro Gotvg PS3
Qanba Q2 Glow 360
Qanba Q2 Glow PS3
Qanba Q2 Glow EVO 2014 Edition PS3

Qanba Q3 360
Qanba Q3 PS3
Qanba Q3 PS3 Tekken 6 Art (Was this officially released?)
Qanba Q3 Empire Arcadia PS3
Qanba Q3 Wireless PS3

Qanba Q4 RAF Black
Qanba Q4 RAF White + Red
Qanba Q4 RAF Ice Red
Qanba Q4 RAF Ice Blue
Qanba Q4 RAF Ice Blue PC Street Fighter Art
Qanba Q4 RAF Ice Blue 6-Button MINSK
Qanba Q4 eLivePro|Kindevu
Qanba Q4 eLivePro|RF
Qanba Q4 eLivePro|D44BAS

Qanba N1 Black PS3
Qanba N1 Red PS3

QanBa 2 Ultimate Fightstick Black PS3
QanBa 2 Ultimate Fightstick White PS3
QanBa 2 Ultimate Fightstick Tekken 6 Art PS3
QanBa 2 Ultimate Fightstick WUJI PS3






My work is cut out for me WTF am I doing?
Any help is appreciated. Thanks.

Viewing all 45982 articles
Browse latest View live